Daniela M. Romano
Cytowane przez
Cytowane przez
High performance cellular level agent-based simulation with FLAME for the GPU
P Richmond, D Walker, S Coakley, D Romano
Briefings in bioinformatics 11 (3), 334-347, 2010
Perfect presence: What does this mean for the design of virtual learning environments?
D Whitelock, D Romano, A Jelfs, P Brna
Education and information technologies 5 (4), 277-289, 2000
Presence and reflection in training: Support for learning to improve quality decision-making skills under time limitations
DM Romano, P Brna
CyberPsychology & Behavior 4 (2), 265-277, 2001
A high performance agent based modelling framework on graphics card hardware with CUDA
P Richmond, S Coakley, DM Romano
Proceedings of The 8th International Conference on Autonomous Agents and …, 2009
An analysis of usage of different types of visualisation media within a collaborative planning workshop environment
L Gill, E Lange, E Morgan, D Romano
Environment and Planning B: Planning and Design 40 (4), 742-754, 2013
Agent based gpu, a real-time 3d simulation and interactive visualisation framework for massive agent based modelling on the gpu
P Richmond, D Romano
Proceedings International Workshop on Supervisualisation, 2008
How rude are you?: Evaluating politeness and affect in interaction
S Gupta, MA Walker, DM Romano
International Conference on Affective Computing and Intelligent Interaction …, 2007
Agent-based Large Scale Simulation of Pedestrians With Adaptive Realistic Navigation Vector Fields.
T Karmakharm, P Richmond, DM Romano
TPCG 10, 67-74, 2010
Basic: A believable, adaptable socially intelligent character for social presence
DM Romano, G Sheppard, J Hall, A Miller, Z Ma
Proceedings of the 8th Annual International Workshop on Presence, 287-290, 2005
Towards a standardization in the use of physiological signals for affective recognition systems
J Arroyo-Palacios, DM Romano
Measuring Behavior, 2008
Cellular level agent based modelling on the graphics processing unit
P Richmond, S Coakley, D Romano
2009 international workshop on high performance computational systems …, 2009
A high performance framework for agent based pedestrian dynamics on gpu hardware
P Richmond, DM Romano
Proceedings of EUROSIS ESM 20, 27-29, 2008
Virtual reality therapy
DM Romano
Developmental medicine and child neurology 47 (9), 580-580, 2005
Template-driven agent-based modeling and simulation with CUDA
P Richmond, D Romano
GPU Computing Gems Emerald Edition, 313-324, 2011
The Mood and Learning in navigation-Based Serious Games
N.Nazrina M.Nazry, Daniela M. Romano
Computers in Human Behavior 73 (August 2017), 596–604, 2017
An evaluation of remote communication versus face-to-face in clinical dental education
N Martin, OM Lazalde, C Stokes, D Romano
British dental journal 212 (6), 277-282, 2012
Using computational modeling to investigate sperm navigation and behavior in the female reproductive tract
M Burkitt, D Walker, DM Romano, A Fazeli
Theriogenology 77 (4), 703-716, 2012
Exploring the use of a respiratory-computer interface for game interaction
J Arroyo-Palacios, DM Romano
2009 International IEEE Consumer Electronics Society's Games Innovations …, 2009
Generating politeness in task based interaction: An evaluation of the effect of linguistic form and culture
S Gupta, M Walker, DM Romano
Proceedings of the Eleventh European Workshop on Natural Language Generation …, 2007
Collaborative decision-making and presence in shared dynamic virtual environments
DM Romano, P Brna, JA Self
Presence in Shared Virtual Evironments Workshop, 1998
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