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Rafael Bienia, PhD
Rafael Bienia, PhD
Verified email at maastrichtuniversity.nl
Title
Cited by
Cited by
Year
Live-action role-playing games
JT Harviainen, R Bienia, S Brind, M Hitchens, YI Kot, ...
Role-Playing Game Studies, 87-106, 2018
422018
Role playing materials
R Bienia
Zauberfeder Verlag, 2016
302016
Why do players larp? Motivations for larping in Germany
R Bienia
Wyrd Con Companion 2012, 99-105, 2012
72012
Navigationen: Game Laboratory Studies
B Beil, T Hensel
Navigationen-Zeitschrift für Medien-und Kulturwissenschaften 11 (2), 2011
62011
Science and technology Studies and Role-Playing games
R Bienia
Role-Playing Game Studies, 314-322, 2018
42018
Role-Playing Game Studies: A Transmedia Approach
J Harviainen, R Bienia, S Brind, M Hitchens, YI Kot, E MacCallum-Stewart, ...
Routledge, 2018
32018
Exploring nonhuman perspectives in live-action role-play
R Bienia
Transformative Works and Cultures 18, 2015
32015
LARP: Kommunikation. Aufsatzsammlung zum MittelPunkt 2014
R Bienia
Zauberfeder Verlag, 2014
3*2014
Costume Agency in German Larp
R Bienia
2015 DiGRA International Conference, 2015
12015
Larp und ich
R Bienia
Zauberfeder Verlag, 2012
12012
Robin Junicke: Dimensionen des Rollenspiels. Geschichte–Format–Identität–Performance
R Bienia
MEDIENwissenschaft: Rezensionen| Reviews 38 (2-3), 227-228, 2020
2020
Live-Action Role-Playing Games
I Sturrock, J Stenros, D Simkins, E MacCallum-Stewart, YE Kot, ...
Role-playing Game Studies: Transmedia Foundations, 87-106, 2018
2018
Katja Holdorf, Björn Maurer (Hg.): Spiel-Film-Sprache: Grundlagen und Methoden für die film-und theaterpädagogische Sprachförderung im Bereich DaZ/DaF
R Bienia
MEDIENwissenschaft: Rezensionen| Reviews 35 (4), 457, 2018
2018
Gerhard Oberlin: Kindheit im elektronischen Zeitalter: Eine Verteidigungsschrift
R Bienia
MEDIENwissenschaft: Rezensionen| Reviews 33 (4), 539, 2016
2016
From an Anthropocentric to a Network Perspective in Role-Playing Game Studies
R Bienia
Proceedings of the RPG Summit at DiGRA 2015, 2015
2015
hedo/art/scenes. Hedonismus in Kunst und Jugendszenen
R Bienia
Kopäd Verlag, 2013
2013
Homo mythicus. Mythische Identitätsmuster
R Bienia
Frank & Timme, 2013
2013
Playing with Virtuality. Theories and Methods of Computer Game Studies
R Bienia
Peter Lang, 2013
2013
Mythoskonstruktion im Liverollenspiel
R Bienia
Homo mythicus. Mythische Identitätsmuster, 183-201, 2013
2013
Das Computer-Rollenspiel-Genre
R Bienia
Playing with Virtuality. Theories and Methods of Computer Game Studies, 65-81, 2013
2013
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