Using Online Education to Improve Traditional Classroom Instruction: A Blended Learning Approach C Bacos, K Grove Society for Information Technology & Teacher Education International …, 2019 | 23 | 2019 |
Machine learning and education in the human age: a review of emerging technologies CA Bacos Advances in Computer Vision: Proceedings of the 2019 Computer Vision …, 2020 | 17 | 2020 |
Wearable stories for children: embodied learning through pretend and physical play SJ Kim, CA Bacos Interactive Learning Environments, 2020 | 9 | 2020 |
Can Video Games Be Used as a Stealth Assessment of Aggression?: A Criterion-Related Validity Study MP McCreery, SK Krach, CA Bacos, JR Laferriere, DL Head International Journal of Gaming and Computer-Mediated Simulations (IJGCMS …, 2019 | 9 | 2019 |
Examining designed experiences: A walkthrough for understanding video games as performance assessments MP McCreery, PG Schrader, SK Krach, JR Laferriere, CA Bacos, ... Game-Based Assessment Revisited, 105-119, 2019 | 8 | 2019 |
Interactive narratives, counterfactual thinking and personality in video games CA Bacos, MP McCreery, JR Laferriere HCI International 2018–Posters' Extended Abstracts: 20th International …, 2018 | 5 | 2018 |
Kinematics for E-Learning: Examining Movement and Social Interactions in Virtual Reality C Bacos, M Carroll E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare …, 2018 | 4 | 2018 |
Enhancing Social Attention Using Eye-Movement Modeling and Simulated Dyadic Social Interactions CA Bacos Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 2 | 2020 |
Examining the Influence of Cognitive Ability on Situating to a Video Game: Expanded Discussion MP McCreery, DL Head, SA Leif, JP Fiorentini, CA Bacos, JR Laferriere, ... Orchestration of Learning Environments in the Digital World, 97-113, 2022 | 1 | 2022 |
Using Eye-Tracking Methods for Social Attention Research and Interventions CA Bacos, MP McCreery, R Boone Journal of Special Education Technology, 01626434231210986, 2023 | | 2023 |
Correction to: Examining the Influence of Cognitive Ability on Situating to a Video Game: Expanded Discussion MP McCreery, DL Head, SA Leif, JP Fiorentini, CA Bacos, JR Laferriere, ... Orchestration of Learning Environments in the Digital World, C1-C1, 2022 | | 2022 |
Time to Acclimate: Examining the Influence of Cognitive Ability on Situating to a Video Game. MP McCreery, DL Head, JP Fiorentini, SA Leif, SK Krach, LQL Cole, ... International Association for Development of the Information Society, 2020 | | 2020 |
Simulated Environments as Complex Systems: A Framework and Approach to Understanding E-Learning (Part 1) PG Schrader, M McCreery, M Carroll, C Bacos, D Head, J Fiorentini E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare …, 2018 | | 2018 |