A new approach to morphing 2D affine IFS fractals T Martyn Computers & Graphics 28 (2), 249-272, 2004 | 29 | 2004 |

Realistic rendering 3D IFS fractals in real-time with graphics accelerators T Martyn Computers & Graphics 34 (2), 167-175, 2010 | 22 | 2010 |

Tight bounding ball for affine IFS attractor T Martyn Computers & Graphics 27 (4), 535-552, 2003 | 19 | 2003 |

Fraktale i obiektowe algorytmy ich wizualizacji T Martyn Wydawnictow Nakom, 1996 | 19 | 1996 |

Efficient ray tracing affine IFS attractors T Martyn Computers & Graphics 25 (4), 665-670, 2001 | 12 | 2001 |

The attractor-wrapping approach to approximating convex hulls of 2D affine IFS attractors T Martyn Computers & Graphics 33 (1), 104-112, 2009 | 10 | 2009 |

The smallest enclosing disc of an affine IFS fractal T Martyn Fractals 17 (03), 269-281, 2009 | 9 | 2009 |

An elementary proof of correctness of the Chaos Game for IFS and its hierarchical and recurrent generalizations T Martyn Computers & Graphics 26 (3), 505-510, 2002 | 7 | 2002 |

A method for numerical estimation of generalized Rényi dimensions of affine recurrent IFS invariant measures T Martyn Thinking in Patterns. MM Novak (ed.), World Scientific, 79-90, 2004 | 6 | 2004 |

On approximation accuracy of the Chaos Game's finite-time activity T Martyn Computers & Graphics 26 (5), 753-764, 2002 | 6 | 2002 |

An approach to ray tracing affine IFS fractals T Martyn Emergent Nature: Patterns, Growth and Scaling in the Sciences, 283-292, 2001 | 6 | 2001 |

Fracturing sparse-voxel-octree objects using dynamical Voronoi patterns J Domaradzki, T Martyn Václav Skala-UNION Agency, 2016 | 4 | 2016 |

Real-time rendering of continuous levels of detail for sparse voxel octrees S Jab³oñski, T Martyn Václav Skala-UNION Agency, 2016 | 4 | 2016 |

The chaos game revisited: Yet another, but a trivial proof of the algorithm’s correctness T Martyn Applied Mathematics Letters 25 (2), 206-208, 2012 | 3 | 2012 |

Unlimited object instancing in real-time S Jab³oñski, T Martyn Václav Skala-UNION Agency, 2017 | 2 | 2017 |

Real-time voxel rendering algorithm based on screen space billboard voxel buffer with sparse lookup textures S Jab³oñski, T Martyn Václav Skala-UNION Agency, 2016 | 1 | 2016 |

Smart mobile P2P communication optimization for close range by an automatic interface switch B Gajewski, T Martyn Measurement Automation Monitoring 61, 2015 | 1 | 2015 |

Improved Particle-based Ice Melting Simulation with SPH Air Model J Domaradzki, T Martyn Journal of WSCG 22, 57-64, 2014 | 1 | 2014 |

Exploring the infinite-time behavior of the chaos game: Approximation and interactive visualization of 3D IFSP and RIFS invariant measures using PC graphics accelerators T Martyn Machine Graphics & Vision International Journal 18 (4), 453-476, 2009 | 1 | 2009 |

A generative construction and visualization of 3D fractal measures T MARTYN Complexus mundi. Emergent patterns in nature. MM Novak (ed.), World …, 2006 | 1 | 2006 |