Obserwuj
Jakub Swacha
Jakub Swacha
Zweryfikowany adres z uoo.univ.szczecin.pl - Strona główna
Tytuł
Cytowane przez
Cytowane przez
Rok
State of research on gamification in education: A bibliometric survey
J Swacha
Education Sciences 11 (2), 69, 2021
1702021
Gamification in knowledge management: motivating for knowledge sharing
J Swacha
Polish Journal of Management Studies 12, 2015
632015
Gamification-based e-learning platform for computer programming education
J Swacha, P Baszuro
X world conference on computers in education, 122-130, 2013
532013
Enhancing the tourist attraction visiting process with gamification: Key concepts
J Swacha, R Ittermann
Engineering Management in Production and Services 9 (4), 59-66, 2017
492017
Fast and efficient log file compression
P Skibiński, J Swacha
Proc. 11th East-Eur. Conf. Adv. Databases Inf. Syst., 330-342, 2007
472007
An interactive serious mobile game for supporting the learning of programming in javascript in the context of eco-friendly city management
R Maskeliūnas, A Kulikajevas, T Blažauskas, R Damaševičius, J Swacha
Computers 9 (4), 102, 2020
462020
Effective asymmetric XML compression
P Skibiński, S Grabowski, J Swacha
Software: Practice and Experience 38 (10), 1027-1047, 2008
402008
Design patterns for gamification of work
J Swacha, K Muszyńska
Proceedings of the Fourth International Conference on Technological …, 2016
322016
Combining efficient XML compression with query processing
P Skibiński, J Swacha
Advances in Databases and Information Systems: 11th East European Conference …, 2007
292007
Gamification in enterprise information systems: what, why and how
J Swacha
2016 Federated Conference on Computer Science and Information Systems …, 2016
282016
Introducing sustainable development topics into computer science education: Design and evaluation of the eco jsity game
J Swacha, R Maskeliūnas, R Damaševičius, A Kulikajevas, T Blažauskas, ...
Sustainability 13 (8), 4244, 2021
252021
Representation of events and rules in gamification systems
J Swacha
Procedia computer science 126, 2040-2049, 2018
182018
Impact of the availability of gamified e-guides on museum visit intention
B Bieszk-Stolorz, K Dmytrów, J Eglinskiene, S Marx, A Miluniec, ...
Procedia Computer Science 192, 4358-4366, 2021
172021
Architecture of a dispersed gamification system for tourist attractions
J Swacha
Information 10 (1), 33, 2019
172019
The efficient storage of text documents in digital libraries
P Skibiński, J Swacha
Information technology and libraries 28 (3), 143-153, 2009
172009
Fast transform for effective XML compression
P Skibinski, S Grabowski, J Swacha
2007 9th International Conference-The Experience of Designing and …, 2007
172007
Models of sustainable software: A scoping review
J Swacha
Sustainability 14 (1), 551, 2022
162022
Yet another programming exercises interoperability language (short paper)
JC Paiva, R Queirós, JP Leal, J Swacha
9th Symposium on Languages, Applications and Technologies (SLATE 2020), 2020
152020
Computer Game Design Classes: The Students' and Professionals' Perspectives
J Swacha, A Skrzyszewski, WA Syslo
Informatics in Education 9 (2), 249-260, 2010
152010
Fgpe authorkit–a tool for authoring gamified programming educational content
JC Paiva, R Queirós, JP Leal, J Swacha
Proceedings of the 2020 ACM Conference on Innovation and Technology in …, 2020
142020
Nie można teraz wykonać tej operacji. Spróbuj ponownie później.
Prace 1–20