Glitched perception: beyond the transparency and visibility of the video game object J Janik TransMissions: The Journal of Film and Media Studies 2, 65-82, 2017 | 14 | 2017 |
Game/r-Play/er-Bio-Object. Exploring posthuman values in video game research J Janik Philosophy of Computer Games, 2018 | 7 | 2018 |
Negotiating Textures of Digital Play: Gameplay and the Production of Space J Janik Game Studies 20 (4), http://gamestudies.org/2004/articles/jan, 2020 | 5 | 2020 |
Ghosts of the Present Past: Spectrality in the Video Game Object J Janik Journal of the Philosophy of Games 2 (1), 2019 | 5 | 2019 |
Spotkanie z obcym–gra wideo jako metafora przestrzeni współczesnego miasta J Janik Wielogłos, 63-74, 2015 | 3 | 2015 |
Meaningful Transformation: Intra-activity and Video Games J Janik Proceedings of Digital Games Research Association, 2019 | 2 | 2019 |
Ghosts of Present Past: The Video Game as an Anthropomorphized Communication Act J Janik Philosophy of Computer Games conference, Potsdam/Berlin, October, 14-17, 2015 | 2 | 2015 |
Miasto-bohater-idea, czyli postmodernistyczne tożsamości w" Batman: Arkham City" J Janik Homo Ludens, 2015 | 2 | 2015 |
Gra jako obiekt oporny: performatywny charakter relacji gracza i gry wideo J Janik | 1 | 2020 |
Gra/cz: idea bio-obiektu w grach wideo J Janik Ekrany, 2017 | 1 | 2017 |
Finding Poland: Negotiating the local and the global and the semiperipheral identity of Polish SF&F fandom J Kucharska, P Sterczewski, B Schweiger, J Płaszewska, J Janik Transformative Works and Cultures 19, 2015 | 1 | 2015 |
The Cluster Worlds of Imagination The Analysis of Collage Technique in Games by Amanita Design J Janik New perspectives in game studies: Proceedings of the Central and Eastern …, 2015 | 1 | 2015 |
Summoning Ghosts of Post-Soviet Spaces: A Comparative Study of the Horror Games Someday You’ll Return and the Medium T Fousek Krobová, J Janik, J Švelch Studies in Eastern European Cinema, 1-14, 2022 | | 2022 |
Gra jako obiekt oporny: performatywność w relacji gracza i gry cyfrowej J Janik Kraków: Wydawnictwo Uniwersytetu Jagiellońskiego, 2022 | | 2022 |
Intra-acting bio-object: A posthuman approach to the player‐game relation J Janik Journal of Gaming & Virtual Worlds 13 (1), 21-39, 2021 | | 2021 |
The material world of digital fictions J Janik Images. The International Journal of European Film, Performing Arts and …, 2021 | | 2021 |
Zarządzanie nie tylko ludzkie?: formy i formuły odpowiedzi na antropocen J Janik, A Nacher, M Pałasz, E Twardoch-Raś Przegląd Kulturoznawczy, 2021 | | 2021 |
Transformative Power of Gameplay: Negotiating Textures of Play J Janik | | 2019 |
Prawo i (nie) porządek J Janik Ekrany, 2017 | | 2017 |
A Game Within a Bio-Object (s): Redefining a Moment of the Gameplay J Janik | | 2016 |