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Igor V. Karpov
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Year
Computational intelligence in games
R Miikkulainen, BD Bryant, R Cornelius, IV Karpov, KO Stanley, CH Yong
Computational Intelligence: Principles and Practice, 155-191, 2006
852006
Real-time evolution of neural networks in the NERO video game
KO Stanley, BD Bryant, I Karpov, R Miikkulainen
AAAI 3, 13, 2006
792006
UT⁁ 2: Human-like behavior via neuroevolution of combat behavior and replay of human traces
J Schrum, IV Karpov, R Miikkulainen
2011 IEEE Conference on Computational Intelligence and Games (CIG'11), 329-336, 2011
742011
Coevolving strategies for general game playing
J Reisinger, E Bahceci, I Karpov, R Miikkulainen
2007 IEEE symposium on computational intelligence and games, 320-327, 2007
512007
Believable bot navigation via playback of human traces
IV Karpov, J Schrum, R Miikkulainen
Believable Bots: Can Computers Play Like People?, 151-170, 2012
402012
Human-like combat behaviour via multiobjective neuroevolution
J Schrum, IV Karpov, R Miikkulainen
Believable Bots: Can Computers Play Like People?, 119-150, 2012
392012
Multiagent learning through neuroevolution
R Miikkulainen, E Feasley, L Johnson, I Karpov, P Rajagopalan, A Rawal, ...
Advances in Computational Intelligence: IEEE World Congress on Computational …, 2012
282012
Hidden Markov classification for musical genres
I Karpov, D Subramanian
Course Project, 2002
232002
Familiarity modeling
R Gupta, IV Karpov, A Raux, D Ramachandran
US Patent 9,417,069, 2016
222016
Human-assisted neuroevolution through shaping, advice and examples
IV Karpov, VK Valsalam, R Miikkulainen
Proceedings of the 13th annual conference on Genetic and evolutionary …, 2011
172011
Incorporating advice into neuroevolution of adaptive agents
C Yong, K Stanley, R Miikkulainen, I Karpov
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2006
102006
OpenNERO: A game platform for AI research and education
I Karpov, J Sheblak, R Miikkulainen
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2008
92008
Incorporating advice into evolution of neural networks
CH Yong, KO Stanley, R Miikkulainen, I Karpov
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO …, 2005
82005
Driver familiarity modeling for generating navigation directions
D Ramachandran, IV Karpov, R Gupta, A Raux
16th International IEEE Conference on Intelligent Transportation Systems …, 2013
72013
NEAT C++
K Stanley, I Karpov, B Erkin, D Thomas
URL: http://nn. cs. utexas. edu, 2010
62010
Computational Intelligence in Games
R Mikkulanien, BD Bryant, R Cornelius, IV Karpov, KO Stanley, CH Yong
Computational Intelligence: Principles and Practice, 155-191, 2006
62006
Evaluation methods for active human-guided neuroevolution in games
I Karpov, L Johnson, V Valsalam, R Miikkulainen
2012 AAAI Fall Symposium on Robots Learning Interactively from Human …, 2012
52012
Real-Time Interactive Learning in the NERO Video Game.
KO Stanley, I Karpov, R Miikkulainen, A Gold
AAAI, 1953-1954, 2006
52006
Evaluating team behaviors constructed with human-guided machine learning
IV Karpov, LM Johnson, R Miikkulainen
2015 IEEE Conference on Computational Intelligence and Games (CIG), 292-298, 2015
42015
The NERO video game
K Stanley, I Karpov, R Miikkulainen, A Gold
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2006
42006
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