Miguel Chover
Miguel Chover
Zweryfikowany adres z uji.es
Cytowane przez
Cytowane przez
Geometric Simplification of Foliage.
I Remolar, M Chover, O Belmonte, J Ribelles, C Rebollo
Eurographics (Short Presentations), 2002
Multiresolution modeling of arbitrary polygonal surfaces: a characterization
J Ribelles, A López, O Belmonte, I Remolar, M Chover
Computers & Graphics 26 (3), 449-462, 2002
View-dependent multiresolution model for foliage
I Remolar, M Chover, J Ribelles, O Belmonte
UNION Agency–Science Press, 2003
View-dependent pruning for real-time rendering of trees
J Gumbau, M Chover, I Remolar, C Rebollo
Computers & Graphics 35 (2), 364-374, 2011
Applications of Information Theory to Computer Graphics
M Sbert, M Feixas, J Rigau, I Viola, M Chover
Eurographics - Tutorials, 2007
Lodstrips: Level of detail strips
JF Ramos, M Chover
International conference on computational science, 107-114, 2004
Real-time tree rendering
I Remolar, C Rebollo, M Chover, J Ribelles
International Conference on Computational Science, 173-180, 2004
Viewpoint-driven simplification using mutual information
P Castelló, M Sbert, M Chover, M Feixas
Computers & Graphics 32 (4), 451-463, 2008
Real-time tessellation of terrain on graphics hardware
O Ripolles, F Ramos, A Puig-Centelles, M Chover
Computers & Geosciences 41, 147-155, 2012
Information theory tools for computer graphics
M Sbert, M Feixas, J Rigau, M Chover, I Viola
Synthesis Lectures on Computer Graphics and Animation 4 (1), 1-153, 2009
Viewpoint-based simplification using f-divergences
P Castelló, M Sbert, M Chover, M Feixas
Information Sciences 178 (11), 2375-2388, 2008
Efficiently using connectivity information between triangles in a mesh for real-time rendering
O Belmonte, I Remolar, J Ribelles, M Chover, M Fernández
Future Generation Computer Systems 20 (8), 1263-1273, 2004
Viewpoint entropy-driven simplification
P Castelló, M Sbert, M Chover, M Feixas
Václav Skala-UNION Agency, 2007
Creation and control of rain in virtual environments
A Puig-Centelles, O Ripolles, M Chover
The Visual Computer 25 (11), 1037-1052, 2009
User-assisted simplification method for triangle meshes preserving boundaries
C González, J Gumbau, M Chover, F Ramos, R Quirós
Computer-Aided Design 41 (12), 1095-1106, 2009
Techniques for computing viewpoint entropy of a 3d scene
P Castelló, M Sbert, M Chover, M Feixas
International Conference on Computational Science, 263-270, 2006
Continuous level of detail on graphics hardware
F Ramos, M Chover, O Ripolles, C Granell
International Conference on Discrete Geometry for Computer Imagery, 460-469, 2006
Multiresolution modelling of polygonal surface meshes using triangle fans
J Ribelles, A López, I Remolar, O Belmonte, M Chover
International Conference on Discrete Geometry for Computer Imagery, 431-443, 2000
A texture-based metric extension for simplification methods.
C González, P Castelló, M Chover
GRAPP (GM/R), 69-76, 2007
Binary space partitioning trees: a multiresolution approach
J Huerta, M Chover, R Quiros, R Vivo, J Ribelles
Proceedings. 1997 IEEE Conference on Information Visualization (Cat. No …, 1997
Nie można teraz wykonać tej operacji. Spróbuj ponownie później.
Prace 1–20