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Jacek Kęsik
Jacek Kęsik
Department of Computer Science, Lublin University of Technology
Zweryfikowany adres z pollub.pl
Tytuł
Cytowane przez
Cytowane przez
Rok
Virtual and interactive museum of archaeological artefacts from Afrasiyab–An ancient city on the silk road
M Milosz, S Skulimowski, J Kęsik, J Montusiewicz
Digital Applications in Archaeology and Cultural Heritage 18, e00155, 2020
282020
3D Scanning and Visualization of Large Monuments of Timurid Architecture in Central Asia--A Methodical Approach
M Milosz, J Kęsik, J Montusiewicz
Journal on Computing and Cultural Heritage (JOCCH) 14 (1), 1-31, 2020
252020
Documenting the geometry of large architectural monuments using 3D scanning–the case of the dome of the Golden Mosque of the Tillya-Kori Madrasah in Samarkand
J Kęsik, M Milosz, J Montusiewicz, K Samarov
Digital Applications in Archaeology and Cultural Heritage 22, e00199, 2021
192021
Structured-light 3D scanning of exhibited historical clothing—a first-ever methodical trial and its results
J Montusiewicz, M Miłosz, J Kęsik, K Żyła
Heritage Science 9 (1), 74, 2021
182021
The concept of a 3D board game to recognise architectural monuments
J Montusiewicz, M Barszcz, K Dziedzic, J Kęsik, M Miłosz, M Tokovarov
INTED2017 Proceedings, 8665-8674, 2017
182017
Technical aspects of museum exposition for visually impaired preparation using modern 3D technologies
J Montusiewicz, M Miłosz, J Kęsik
2018 IEEE Global Engineering Education Conference (EDUCON), 768-773, 2018
172018
AN APPROACH TO COMPUTER-AIDED RECONSTRUCTION OF MUSEUM EXHIBITS
J Kęsik, J Montusiewicz, R Kayumov
Advances in Science and Technology. Research Journal 11 (2), 2017
162017
Wykorzystanie druku 3D w zastosowaniach automotive
J Caban, M Szala, J Kęsik, Ł Czuba
Autobusy: technika, eksploatacja, systemy transportowe 18, 2017
162017
Scanning of historical clothes using 3D scanners: comparison of goals, tools, and methods
K Żyła, J Kęsik, F Santos, G House
Applied Sciences 11 (12), 5588, 2021
152021
Multidisciplinary technologies for creating virtual museums–a case of archaeological museum development
J Montusiewicz, M Miłosz, J Kęsik, R Kayumov
INTED2018 Proceedings, 326-336, 2018
122018
Using 3D replication technology in preparing didactic aid sets in the area of cultural heritage
J Montusiewicz, Z Czyż, J Kęsik
EDULEARN15 Proceedings, 1861-1871, 2015
112015
Usability comparison of WebRatio and symfony for educational purposes
J Kęsik, K Żyła
Prace Instytutu Elektrotechniki, 223-240, 2010
112010
Virtual scientific expedition for 3D scanning of museum artifacts in the COVID-19 period–The methodology and case study
M Miłosz, J Montusiewicz, J Kęsik, K Żyła, E Miłosz, R Kayumov, ...
Digital Applications in Archaeology and Cultural Heritage 26, e00230, 2022
102022
Developing an educational board game using information technology
J Montusiewicz, M Miłosz, J Kęsik, M Barszcz, K Dziedzic, M Tokovarov, ...
EDULEARN17 Proceedings, 7396-7405, 2017
102017
Interactive method of detecting color vision disorders in candidates for drivers
D Bober, M Laskowski, J Kęsik
Studies & Proceedings of Polish Association for Knowledge Management 42, 5-15, 2011
102011
3D Information Technologies in cultural heritage preservation and popularization-a series of seminars for museologists made by computer scientists
M Milosz, J Montusiewicz, J Kesik
EDULEARN20 Proceedings, 543-549, 2020
92020
Visegrad countries: environmental problems and policies
P Šauer, D Švihlová, A Dvořák, A Lisa, J Bitta, R Bujnovský, M Bulla, ...
Cenia, 2013
92013
Structured-light 3D scanning of exhibited historical clothing—a first-ever methodical trial and its results. Heritage Science, 9 (1)
J Montusiewicz, M Miłosz, J Kęsik, K Żyła
doi. org, 2021
72021
Problems of acquisition and postprocessing of 3D scans of large architectural objects
J Kęsik, M Miłosz, J Montusiewicz
MATEC Web of Conferences 252, 03001, 2019
72019
Interactive 3d environment for conducting demonstrations and training in the reconstruction of archaeological objects
T Szymczyk, J Montusiewicz, J Kęsik
EDULEARN16 Proceedings, 1278-1287, 2016
72016
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