Schön's intellectual legacy: A citation analysis of DRS publications (2010–2016) J Beck, L Chiapello Design Studies 56, 205-224, 2018 | 32 | 2018 |
Formalizing casual games: A study based on game designers' professional knowledge. L Chiapello DiGRA Conference, 2013 | 31 | 2013 |
Epistemological Underpinnings in Game Design Research L Chiapello Game Design Research: An Introduction to Theory & Practice, 15-33, 2017 | 15 | 2017 |
Schön’s legacy: Examining contemporary citation practices in DRS publications J Beck, L Chiapello 2016 Design Research Society Conference: Future-Focused Thinking, Brighton, UK, 2016 | 10 | 2016 |
Le pragmatisme comme épistémologie pour le design de jeux: enquête sur la créativité et le processus de design L Chiapello | 9 | 2020 |
L’apport des théories du design aux game studies: nouvelles perspectives en design de jeux vidéo L Chiapello RACAR: revue d'art canadienne/Canadian Art Review 40 (2), 101-114, 2015 | 7 | 2015 |
A case of values conflict in the video game design field. A critique of Schön's appreciative system L Chiapello European Academy of Design - Design for Next, 2017 | 5 | 2017 |
Creativity in the video game industry: using Schön’s constants to understand frame creation L Chiapello European Academy of Design 11, 2015 | 5 | 2015 |
Les casual games: définition à l’aide du savoir professionnel des designers de jeux L Chiapello Université de Montréal, 2012 | 5 | 2012 |
It’s complicated: Dewey, Schön and reflection-in-action L Chiapello, R Bousbaci | 4 | 2022 |
From “spectator knowledge” to “pragmatic knowledge”: how a philosophical understanding of knowledge can help create better video game tutorials L Chiapello The Philosophy of Computer Games Conference, Malta 2016, 2016 | 4 | 2016 |
Le designer de jeux vidéo comme agent d’évolution à l’ère du jeu casual L Chiapello Sciences du jeu, 2015 | 4 | 2015 |
Creativity paradigms and game design research: a transdisciplinary approach L Chiapello The Journal of Creative Behavior 56 (1), 125-137, 2022 | 3 | 2022 |
Casual gaming: The changing role of the designer L Chiapello Social, Casual and Mobile Games: The Changing Gaming Landscape, 47-60, 2016 | 3 | 2016 |
Game Designers and the Ludo Mix: Constructing an Aesthetic Experience L Chiapello Transactions of the Digital Games Research Association 5 (2), 2021 | 2 | 2021 |
A pragmatic inquiry into creativity theories L Chiapello Handbook of Research Methods on Creativity, 152-164, 2020 | 2 | 2020 |
A model of game design activity: new perspectives on creativity and innovation L Chiapello Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014 | 1 | 2014 |
Créativité et réflexivité dans Animal Crossing: New Horizons: Quand la situation «en jeu» constitue un remède à la situation pandémique «hors jeu» L Chiapello Kinephanos. Revue d'études des médias et de culture populaire 9 (1), 76-101, 2023 | | 2023 |
The Game Plants Make People Happy: Exploring Agency through Research-Creation L Chiapello Journal of Digital Media & Interaction 6 (14), 33-51, 2023 | | 2023 |
Experience, Rationality, Situation and Fallibilism: Establishing a Feminist Pragmatist Epistemology in Game Studies L Chiapello Games and Culture, 15554120231186265, 2023 | | 2023 |