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Michael Garland
Michael Garland
Senior Director of Research, NVIDIA
Zweryfikowany adres z nvidia.com - Strona główna
Tytuł
Cytowane przez
Cytowane przez
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Surface simplification using quadric error metrics
M Garland, PS Heckbert
Proceedings of the 24th annual conference on Computer graphics and …, 1997
54681997
Scalable parallel programming with cuda: Is cuda the parallel programming model that application developers have been waiting for?
J Nickolls, I Buck, M Garland, K Skadron
Queue 6 (2), 40-53, 2008
33862008
Implementing sparse matrix-vector multiplication on throughput-oriented processors
N Bell, M Garland
Proceedings of the conference on high performance computing networking …, 2009
12002009
Efficient sparse matrix-vector multiplication on CUDA
N Bell, M Garland
Nvidia Technical Report NVR-2008-004, Nvidia Corporation 2 (5), 2008
11972008
Designing efficient sorting algorithms for manycore GPUs
N Satish, M Harris, M Garland
2009 IEEE International Symposium on Parallel & Distributed Processing, 1-10, 2009
9212009
Survey of polygonal surface simplification algorithms
PS Heckbert, M Garland
Siggraph 97, 3-38, 1997
8521997
GPUs and the future of parallel computing
SW Keckler, WJ Dally, B Khailany, M Garland, D Glasco
IEEE micro 31 (5), 7-17, 2011
8402011
Parallel computing experiences with CUDA
M Garland, S Le Grand, J Nickolls, J Anderson, J Hardwick, S Morton, ...
IEEE micro 28 (4), 13-27, 2008
8352008
Simplifying surfaces with color and texture using quadric error metrics
M Garland, PS Heckbert
Proceedings Visualization'98 (Cat. No. 98CB36276), 263-269, 1998
8131998
Scalable GPU graph traversal
D Merrill, M Garland, A Grimshaw
ACM Sigplan Notices 47 (8), 117-128, 2012
7202012
Fast BVH construction on GPUs
C Lauterbach, M Garland, S Sengupta, D Luebke, D Manocha
Computer Graphics Forum 28 (2), 375-384, 2009
6132009
Hierarchical face clustering on polygonal surfaces
M Garland, A Willmott, PS Heckbert
Proceedings of the 2001 symposium on Interactive 3D graphics, 49-58, 2001
5682001
Multiresolution modeling: Survey and future opportunities.
M Garland
Eurographics (State of the Art Reports), 1999
4681999
Spectral surface quadrangulation
S Dong, PT Bremer, M Garland, V Pascucci, JC Hart
Acm transactions on graphics (tog) 25 (3), 1057-1066, 2006
4322006
Quadric-based polygonal surface simplification
M Garland
Carnegie Mellon University, 1999
3881999
Fast polygonal approximation of terrains and height fields
M Garland, PS Heckbert
School of Computer Science, Carnegie Mellon University, 1995
3771995
Multiresolution modeling for fast rendering
P Heckbert, M Garland
Graphics Interface, 43-43, 1994
3101994
Copperhead: compiling an embedded data parallel language
B Catanzaro, M Garland, K Keutzer
Proceedings of the 16th ACM symposium on Principles and practice of parallel …, 2011
2822011
Optimal triangulation and quadric-based surface simplification
PS Heckbert, M Garland
Computational Geometry 14 (1-3), 49-65, 1999
2751999
Efficient parallel scan algorithms for many-core gpus
S Sengupta, MJ Harris, M Garland, JD Owens
eScholarship, University of California, 2011
2582011
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