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Pawel Baszuro
Pawel Baszuro
Consulgo / Bugolka
Zweryfikowany adres z acm.org
Tytuł
Cytowane przez
Cytowane przez
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Gamification-based e-learning platform for computer programming education
J Swacha, P Baszuro
X world conference on computers in education, 122-130, 2013
532013
Rey. An educational programming language
P Baszuro, J Swacha, RT Mittermeir, MM Syslo
Informatics Education: Contributing across the Curriculum. WMiI UMK/PTI …, 2008
42008
Graph Analysis Using Fast Fourier Transform Applied on Grayscale Bitmap Images
P Baszuro, J Swacha
Information 12 (11), 454, 2021
32021
Gamification-based e-learning platform for computer programming education, w Reynolds N
J Swacha, P Baszuro
Webb M.(red.), Learning while we are connected 1, 2013
32013
Service-Oriented Architecture for Public Administration Organization
S Strykowski, R Wojciechowski, J Świerzowicz, P Baszuro
SOA Infrastructure Tools: Concepts and Methods, 397-417, 2010
22010
Requirement engineering as a software development process
P Baszuro, J Swacha
Data-Centric Business and Applications: Towards Software Development (Volume …, 2020
12020
Building an interpreter for the rey programming language using desing patterns
P Baszuro
Applied Computer Science 5 (1), 1-10, 2009
2009
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