Gamification-based e-learning platform for computer programming education J Swacha, P Baszuro X world conference on computers in education, 122-130, 2013 | 53 | 2013 |
Rey. An educational programming language P Baszuro, J Swacha, RT Mittermeir, MM Syslo Informatics Education: Contributing across the Curriculum. WMiI UMK/PTI …, 2008 | 4 | 2008 |
Graph Analysis Using Fast Fourier Transform Applied on Grayscale Bitmap Images P Baszuro, J Swacha Information 12 (11), 454, 2021 | 3 | 2021 |
Gamification-based e-learning platform for computer programming education, w Reynolds N J Swacha, P Baszuro Webb M.(red.), Learning while we are connected 1, 2013 | 3 | 2013 |
Service-Oriented Architecture for Public Administration Organization S Strykowski, R Wojciechowski, J Świerzowicz, P Baszuro SOA Infrastructure Tools: Concepts and Methods, 397-417, 2010 | 2 | 2010 |
Requirement engineering as a software development process P Baszuro, J Swacha Data-Centric Business and Applications: Towards Software Development (Volume …, 2020 | 1 | 2020 |
Building an interpreter for the rey programming language using desing patterns P Baszuro Applied Computer Science 5 (1), 1-10, 2009 | | 2009 |