Towards Real-Time Recognition of Users Mental Workload Using Integrated Physiological Sensors Into a VR HMD T Luong, N Martin, A Raison, F Argelaguet, JM Diverrez, A Lécuyer 2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2020 | 47 | 2020 |
Virtual reality reduces COVID-19 vaccine hesitancy in the wild: a randomized trial C Vandeweerdt, T Luong, M Atchapero, A Mottelson, C Holz, ... Scientific Reports 12 (1), 4593, 2022 | 33 | 2022 |
A self-administered virtual reality intervention increases COVID-19 vaccination intention A Mottelson, C Vandeweerdt, M Atchapero, T Luong, C Holz, R Böhm, ... Vaccine 39 (46), 6746-6753, 2021 | 32 | 2021 |
Introducing Mental Workload Assessment for the Design of Virtual Reality Training Scenarios T Luong, F Argelaguet, N Martin, A Lécuyer 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 662-671, 2020 | 29 | 2020 |
ComforTable User Interfaces: Surfaces Reduce Input Error, Time, and Exertion for Tabletop and Mid-air User Interfaces YF Cheng, T Luong, AR Fender, P Streli, C Holz 2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2022 | 28 | 2022 |
A survey on affective and cognitive vr T Luong, A Lecuyer, N Martin, F Argelaguet IEEE transactions on visualization and computer graphics 28 (12), 5154-5171, 2021 | 23 | 2021 |
Demographic and Behavioral Correlates of Cybersickness: A Large Lab-in-the-Field Study of 837 Participants T Luong, A Plechata, M Möbus, M Atchapero, R Böhm, G Makransky, ... ISMAR, 2022 | 21 | 2022 |
Studying the Mental Effort in Virtual Versus Real Environments T Luong, N Martin, F Argelaguet, A Lécuyer 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 809-816, 2019 | 20 | 2019 |
Controllers or Bare Hands? A Controlled Evaluation of Input Techniques on Interaction Performance and Exertion in Virtual Reality T Luong, YF Cheng, M Möbus, A Fender, C Holz IEEE Transactions on Visualization and Computer Graphics, 2023 | 19 | 2023 |
Experiencing herd immunity in virtual reality increases COVID-19 vaccination intention: Evidence from a large-scale field intervention study A Plechatá, C Vandeweerdt, M Atchapero, T Luong, C Holz, C Betsch, ... Computers in human behavior 139, 107533, 2023 | 19 | 2023 |
Characterizing Physiological Responses to Fear, Frustration, and Insight in Virtual Reality T Luong, C Holz IEEE Transactions on Visualization and Computer Graphics 28 (11), 3917-3927, 2022 | 15 | 2022 |
InfinitePaint: Painting in Virtual Reality with Passive Haptics Using Wet Brushes and a Physical Proxy Canvas AR Fender, T Roberts, T Luong, C Holz Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems …, 2023 | 6 | 2023 |
ViGather: Inclusive Virtual Conferencing with a Joint Experience Across Traditional Screen Devices and Mixed Reality Headsets H Qiu, P Streli, T Luong, C Gebhardt, C Holz Proceedings of the ACM on Human-Computer Interaction 7 (MHCI), 1-27, 2023 | 4 | 2023 |
Pyramid Escape: Design of Novel Passive Haptics Interactions for an Immersive and Modular Scenario H Brument, R Fribourg, G Gallagher, T Howard, F Lécuyer, T Luong, ... 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1409-1410, 2019 | 3 | 2019 |
Detecting Users' Emotional States during Passive Social Media Use C Gebhardt, A Brombach, T Luong, O Hilliges, C Holz Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous …, 2024 | 1 | 2024 |
Towards the Exploitation of Mental Workload in Virtual Reality T Luong Université Rennes 1, 2021 | 1 | 2021 |
HistoLab VR: A User Elicitation Study Exploring the Potential of Virtual Reality Game-based Learning for Hazard Awareness RT Hänni, T Luong, J Chatain, F Mangold, H Dressel, C Holz Proceedings of the 30th ACM Symposium on Virtual Reality Software and …, 2024 | | 2024 |
ComforTable User Interfaces: Surfaces Reduce Input Error, Time YF Cheng, T Luong, AR Fender, P Streli, C Holz ISMAR, 2022 | | 2022 |
3Dexterity: Finding your place in a 3-armed world A Audinot, D Dewez, G Fouché, R Fribourg, T Howard, F Lécuyer, ... 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2020 | | 2020 |
Toward Intuitive 3D User Interfaces for Climbing, Flying and Stacking A Bernardin, G Cortes, R Fribourg, T Luong, F Nouviale, H Si-Mohammed 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 860-861, 2018 | | 2018 |